Disraction
https://www.vox.com/science-and-health/2018/12/6/18050680/video-game-addiction-gaming-disorder-who
WHO has recognized gaming disorder as a disease.
What is addiction?
Compare to drug addiction?
Compare to gambling disorder?
Should Gaming Disorder be qualified as addiction?
If many people are falling victim then it is something to be vary of.
Why would anyone fall into this addiction:
1. Does income make a difference
2. Environment?
What's the rush? What is the gratification they get when they play the game? Improving the mood. relaxation after a hard day's work.
In a game you havea to build a character, build a story, building a reputation, socialization with other players. Spending time together with other like minded individuals.
Could Gaming lead to gay-ness?
Could gaming be good??
Radboud University’s Games for Emotional and Mental Health Lab in the Netherlands
article ::
https://techliberation.com/2018/11/26/on-isolation-inattention-panics/?utm_source=ActiveCampaign&utm_medium=email&utm_content=To+achieve+excellence%2C+seek+failure+%5BBest+Reads%5D&utm_campaign=Weekly+Digest+%28Jan+6%29
addiction has been around in new technology since years:
around 1840s it was books - people thought books were addictive
the newspapers - 1880 -
1910 - it was magazines
1960 - television
1980 - the SONY walkman
somewhere in between - computers???
2015 - smartphones
Today inattention and distraction have become normal.
“What information consumes is rather obvious,” Nobel Prize-winning economist and psychologist Herbert Simon remarked in 1971: “the attention of its recipients. Hence a wealth of information creates a poverty of attention, and a need to allocate that attention efficiently among the overabundance of information sources that might consume it.”
normal
https://www.vox.com/science-and-health/2018/12/6/18050680/video-game-addiction-gaming-disorder-who
WHO has recognized gaming disorder as a disease.
What is addiction?
Compare to drug addiction?
Compare to gambling disorder?
Should Gaming Disorder be qualified as addiction?
If many people are falling victim then it is something to be vary of.
Why would anyone fall into this addiction:
1. Does income make a difference
2. Environment?
What's the rush? What is the gratification they get when they play the game? Improving the mood. relaxation after a hard day's work.
In a game you havea to build a character, build a story, building a reputation, socialization with other players. Spending time together with other like minded individuals.
Could Gaming lead to gay-ness?
Could gaming be good??
Radboud University’s Games for Emotional and Mental Health Lab in the Netherlands
article ::
https://techliberation.com/2018/11/26/on-isolation-inattention-panics/?utm_source=ActiveCampaign&utm_medium=email&utm_content=To+achieve+excellence%2C+seek+failure+%5BBest+Reads%5D&utm_campaign=Weekly+Digest+%28Jan+6%29
addiction has been around in new technology since years:
around 1840s it was books - people thought books were addictive
the newspapers - 1880 -
1910 - it was magazines
1960 - television
1980 - the SONY walkman
somewhere in between - computers???
2015 - smartphones
Academics, social critics, religious leaders, politicians and even average parents tend to panic over the same problems time and time again. The only thing that changes is the particular medium or technology that is the object of their collective ire.
Isolation and inattention panics are some of the most common “fear cycles” that we have seen repeatedly play out through the ages
Today inattention and distraction have become normal.
“What information consumes is rather obvious,” Nobel Prize-winning economist and psychologist Herbert Simon remarked in 1971: “the attention of its recipients. Hence a wealth of information creates a poverty of attention, and a need to allocate that attention efficiently among the overabundance of information sources that might consume it.”
normal
No comments:
Post a Comment